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But building information and knowledge bases with mind mapping software
demands a different skill set and a different approach. Not only do you need a “save” button,
smarter users will be looking for an “export” button too. There are three key challenges to
address, none of which are to be found in the mind mapping literature, or in the
documentation for software:
• Designing information for access by others
• Conceptually working with maps that are too big to be seen all at once
• Applying a tree-shaped analysis to a specific situation to achieve an outcome
Designing information for access by others means forgoing the indulgence of drawing
what is in your mind, and making a serious effort to understand what it is in their minds
instead. The map becomes a visual model of prioritised concepts designed around their
knowledge and assumptions, not a virtuoso exhibition of yours. Conceptually, this is at odds
with much of what mind mapping stands for, but mind mapping software neither knows nor
cares – it is just as competent, especially with the presentation-quality graphics of most
packages.
Working with maps that are too big to be seen all at once has never really been
considered much of a problem with software. But exactly who thinks it’s not a problem? It’s
the authors of the maps themselves, who are intimately familiar with the content, today at
least. Beyond that, maps that are too big to be seen all at once speak volumes, not much of
which is complimentary. Being able to recognise that problem is the first step in solving it.
Visualising important information and situations in trees is not a widespread skill.
Mind mapping teaches us to start anywhere, throw stuff in and make connections. But
visualising something in a tree, which mind mapping software is exceptionally good at,
requires us to step back from the subject and think about the tree as a framework for
prioritisation, not as a whiteboard without boundaries. In turn, this is derived from and
visualises a guiding methodology in a clear and accessible way. It is no wonder that mind
mapping software is so favoured by consultants and subject experts, even with the
distracting preconceptions that its name can bring. Making maps that are easy to access and
are usable over the long term requires a greater investment in design – not graphical design,
but in defining the purpose, method and structure of maps. There are no shortcuts or
wizards for this, yet.
Many users of mind mapping software have worked out how to do this stuff by
themselves. For many, their software is their single most useful tool and the one that they
turn to on a daily basis, if not an hourly basis. These are the early adopters whose